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2DBALANCE MANAGEMENT · 1 PLAYER

Cargo Tide

Stack cargo against the swell and keep the load level until the boat reaches the dock.

About this buildRemix — in development
BUILD · cargo-tideOPEN TAB ↗
INPUT: KEYBOARD OR TOUCHClick or tap crates and ships

About this build

Cargo Tide is a 2D balance management. Setting: coral buoy harbour. Style: deep teal water. It runs entirely in the browser and loads no account, no install and no runtime model call.

GENRE
balance management
SETTING
coral buoy harbour
STYLE
deep teal water
PLAYERS
1 player
INPUT
keyboard or touch
LICENCE
Original build

Why it's on the shelf

A balance mode where every crate you add shifts the weight, and the tide keeps changing what counts as level. Load, route, deliver is the whole loop, and the ocean theme makes it legible: deep teal water, mint highlights on the waterline, coral buoys marking the run. Well suited to players who like light management with a physical wobble to manage.

How to play

Click or tap crates and ships. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.

  • load the cargo
  • keep it level
  • route the delivery
  • answer the swell

Paid service

Change the theme, the twist, or the whole brief

The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.

  • Re-skin — palette, sprites, audio, logo and end screen.
  • Retune — difficulty curve, level length, controls, mobile layout.
  • Extend — extra enemy types, modes, scoring, save data.
Request desk in developmentSee pricing

Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.

Source and licence

This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.

Original build by AI Game Maker

Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.