Night Charge
Every gate swells the crowd, every obstacle threatens it, and the finish line only counts what is left.
About this build
Night Charge is a 2D arcade auto-runner. Setting: rain-soaked night streets. Style: noir low-light flat. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade auto-runner
- SETTING
- rain-soaked night streets
- STYLE
- noir low-light flat
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Train mode stages the run on a moving night train, so the crowd travels with you and the finale is a headcount. The noir palette does the work: black streets, rain silver, sodium lamps bleeding through window grids. The loop stays tight, read the gates, take the bigger number, spend it at the end. Suited to players who want a fast score chase with a colder, quieter look.
How to play
Arrow keys or swipe to dodge and charge. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- pick gate multipliers
- dodge obstacles
- grow the crowd
- deliver the count
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.