Castle Case
Read three clues about a castle suspect, then name the one they describe before the timer and strikes run out.
Desktop recommended — this build is played with a keyboard.
About this build
Castle Case is a 2D deduction. Setting: stone castle hall. Style: parchment and bronze. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- deduction
- SETTING
- stone castle hall
- STYLE
- parchment and bronze
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Suspects mode swaps searching for reading: three written clues, a short list of suspects, and one correct name. Parchment notes and bronze fittings sit under heavy stone arches, so testimony feels filed rather than shouted. Each wrong accusation burns a strike, which makes the third clue worth rereading. Good for players who prefer logic over reflex.
How to play
Click or tap to inspect a clue. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- read three clues
- match the suspect
- sort the short list
- spend strikes carefully
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.