Neon Fists
Under scanlines and neon, you close the gap, guard the counter, and stack punches and kicks until the health bar goes dark.
About this build
Neon Fists is a 2D fighting. Setting: neon city rooftop. Style: acid lime neon. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- fighting
- SETTING
- neon city rooftop
- STYLE
- acid lime neon
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Brawl mode keeps this one close and constant: one opponent, short rounds, an AI simple enough to read on the first exchange. The loop is spacing, guard, then a punch or kick combo timed to land before the other guard comes back. Acid lime and teal circuitry over black glass do the visual work, with scanlines across the arena. Good for players who want a fast, repeatable fight with no setup.
How to play
A/D to move · J and K to strike · Space to guard. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- move in with A and D
- guard with space
- strike with J and K
- chain a combo
- win the round
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.