Sand Swarm
Move through dune gold, collect smaller pieces, and steer clear of anything larger because one bad contact ends the run.
About this build
Sand Swarm is a 2D arcade grow. Setting: dune gold desert. Style: sun-bleached heat shimmer. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade grow
- SETTING
- dune gold desert
- STYLE
- sun-bleached heat shimmer
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
A sticky grow loop drives Sand Swarm: you move to collect, and the sticky mode makes contact matter as you gather smaller pieces while larger ones remain a threat. Desert heat shimmer, dune gold, hard blue sky and sun-bleached stone keep the field readable. It suits players who like simple movement, quick risk calls and compact score runs.
How to play
Move to collect · avoid anything bigger. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- move to collect
- avoid larger objects
- grow on contact
- keep distance
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.