Dust Devil
Sink a hole into sun-bleached dust and swallow what fits; your radius grows, and so does what can hurt you.
Desktop recommended — this build is played with a keyboard.
About this build
Dust Devil is a 2D casual arcade. Setting: desert town. Style: weathered flat art. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- casual arcade
- SETTING
- desert town
- STYLE
- weathered flat art
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Hole mode makes you the opening rather than the object; things drop in instead of being rolled over. Small items widen your radius, and the shapes you used to step around become edible. Wildwest dressing does the rest, with red mesas, dust ochre, bleached timber and saloon amber. It suits players who like short runs and a map slowly disappearing under them.
How to play
Move to collect · avoid anything bigger. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- swallow smaller objects
- widen the hole
- avoid larger shapes
- clear the streets
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.