Dune Leap
Run and jump a short desert climb where one mistimed landing ends the run.
About this build
Dune Leap is a 2D precision platformer. Setting: sun-bleached desert mesas. Style: clean vector silhouettes. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- precision platformer
- SETTING
- sun-bleached desert mesas
- STYLE
- clean vector silhouettes
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Knight mode keeps the verb honest: run, jump, land, with coyote time as the only mercy. Platforms sit far enough apart that the gap reads before you commit, and heat shimmer over dune gold and hard blue sky makes each next ledge work for your attention. Short climbs, quick restarts, one mistake per run. Built for players who like spacing they can learn and a hazard they can see coming.
How to play
Arrows or A/D to move · Space to jump. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- run and jump
- land on platforms
- clear hazard gaps
- chain short climbs
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.