Ruin Sling
Release a stone into a cracked arch and read the collapse as it comes apart.
Desktop recommended — this build is played with a keyboard.
About this build
Ruin Sling is a 2D demolition physics. Setting: overgrown stone ruins. Style: mossy bronze mist. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- demolition physics
- SETTING
- overgrown stone ruins
- STYLE
- mossy bronze mist
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Every throw ends in a crash, and the twist is that you brace for it: the arch fails in stages, and the pieces that hold decide whether the next shot is easier or worse. Mossy stone and vine green make the failing joints easy to spot; low mist swallows the rubble. Rounds are short and the damage stays visible. Best for players who enjoy a wreck they can plan around.
How to play
Drag and release to launch. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- drag to aim
- release to launch
- brace for the collapse
- track which pieces hold
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.