Dust Beat
Tap four lanes on the beat while notes converge, and one dropped run ends the set
About this build
Dust Beat is a 2D rhythm arcade. Setting: red mesa dust. Style: flat ochre vector. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- rhythm arcade
- SETTING
- red mesa dust
- STYLE
- flat ochre vector
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Tap mode aims the notes inward, so the four lanes meet at a marked center line and the read is about timing rather than travel. Misses break the combo multiplier and pull accuracy down until the run fails. The wildwest palette keeps it dusty: red mesa silhouettes behind the lanes, sun-bleached timber framing, saloon amber on each hit. Built for players who like a tight timing window and short restarts.
How to play
D/F/J/K or tap the four lanes. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- tap four lanes on the beat
- hold the combo multiplier
- keep accuracy above the fail line
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.