Frozen Depths
Find the way out of ice-blue rooms, and take it before the short run ends
About this build
Frozen Depths is a 2D arctic roguelike. Setting: polar ice caverns. Style: cold minimalist vector. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arctic roguelike
- SETTING
- polar ice caverns
- STYLE
- cold minimalist vector
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Escape mode is the twist: the exit is the objective, so a run is a route problem rather than a loot sweep. Arctic visuals carry it — ice blue walls, aurora green over deep polar night, snow white catching room edges. Fits players who read a space fast and commit to a line.
How to play
Arrows or WASD to move · Space to act. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- find the exit
- read room layouts
- commit to a route
- finish short runs
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.