Dream Command
Place units on floating rings and hold the line once the wave begins to move.
Desktop recommended — this build is played with a keyboard.
About this build
Dream Command is a 2D unit placement strategy. Setting: pastel cloud battlefield. Style: soft neon grid. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- unit placement strategy
- SETTING
- pastel cloud battlefield
- STYLE
- soft neon grid
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Units mode flips the usual pressure: nothing moves until you press the key that starts a wave, so the planning stays quiet and the commitment is yours. Pastel clouds and violet dusk hang over a grid of floating rings that keep the field readable. Tap or click to place, keyboard to launch. It suits planners who want a calm build followed by a short, loud test.
How to play
Click or tap to place · Space to start the wave. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- place units on rings
- start the wave
- hold your line
- tap to reposition
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.