Tiny Frontier
Cross five tiles of torchlit stone, slipping past guard sightlines to take the objective and get out.
About this build
Tiny Frontier is a 2D stealth. Setting: medieval stone halls. Style: tiny, torchlit, earthy. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- stealth
- SETTING
- medieval stone halls
- STYLE
- tiny, torchlit, earthy
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Here the entire map is five tiles, so the frontier twist is compression: patrol routes fold in on each other and every scrap of cover is a decision. Light radius and noise matter more when there is nowhere to drift. Oak beams, parchment, bronze fittings and heavy stone arches carry the medieval look. Built for players who prefer slow, quiet reads to speed.
How to play
WASD or arrows to explore · Space or tap to interact. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- sneak past vision cones
- break line of sight with cover
- time patrols
- grab the objective
- escape
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.