Ruin Memory
Turn two cards at a time and keep the layout in your head before the timer closes the round.
Desktop recommended — this build is played with a keyboard.
About this build
Ruin Memory is a 2D memory puzzle. Setting: misty overgrown ruins. Style: mossy bronze quiet. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- memory puzzle
- SETTING
- misty overgrown ruins
- STYLE
- mossy bronze quiet
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Memory mode is pairs against the clock, so the appeal is the slow build of a mental map and the small panic as the timer thins. Ruins give it mossy stone, faded bronze and vine green, with low mist softening the edges of the grid. Best for players who like a quiet recall test they can finish in one sitting.
How to play
Click or tap a piece, then a square. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- flip two cards
- remember positions
- beat the clock
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.