Ruin Charge
Guide a running army through mossy ruins, picking gates that grow the crowd and dodging stone obstacles before the fort.
About this build
Ruin Charge is a 2D arcade runner. Setting: mossy stone ruins. Style: mossy bronze mist. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade runner
- SETTING
- mossy stone ruins
- STYLE
- mossy bronze mist
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Ruin Charge is a gate-choice runner: steer, take multipliers, and keep the column alive. Army mode makes the crowd read as a marching column, so every lost runner shows in the final count. Mossy stone, faded bronze, vine green, and low mist replace clean arcade lanes with a broken processional route. It suits players who like quick reads, light math, and repeated runs.
How to play
Arrow keys or swipe to dodge and charge. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- choose gates
- dodge obstacles
- grow the crowd
- hit the fort
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.