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2DSCHOOL-DAY ROGUELIKE · 1 PLAYER

Dream Delve

You manage one dream school day per run, and small schedule choices stack into a bell you cannot unring.

About this buildRemix — in development
BUILD · rogue-dreamOPEN TAB ↗
INPUT: KEYBOARD OR TOUCHArrows or WASD to move · Space to act

About this build

Dream Delve is a 2D school-day roguelike. Setting: pastel dream school. Style: pastel cloud dreamscape. It runs entirely in the browser and loads no account, no install and no runtime model call.

GENRE
school-day roguelike
SETTING
pastel dream school
STYLE
pastel cloud dreamscape
PLAYERS
1 player
INPUT
keyboard or touch
LICENCE
Original build

Why it's on the shelf

School-day management is the twist: each run is a single timetable, and what you schedule in the morning changes what the afternoon allows. Runs stay short, so a bad period is a lesson rather than a loss. Dream sets the visual world with pastel clouds, violet dusk, soft cyan light, and floating rings where corridors would be. Best for players who like planning a day and then living with it.

How to play

Arrows or WASD to move · Space to act. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.

  • plan a single school day
  • stack schedule choices
  • carry relics into later periods
  • live with the bell

Paid service

Change the theme, the twist, or the whole brief

The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.

  • Re-skin — palette, sprites, audio, logo and end screen.
  • Retune — difficulty curve, level length, controls, mobile layout.
  • Extend — extra enemy types, modes, scoring, save data.
Request desk in developmentSee pricing

Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.

Source and licence

This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.

Original build by AI Game Maker

Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.