Data Detective
Search black-glass cyberpunk rooms for named objects before the timer drains and wrong taps add strikes.
Desktop recommended — this build is played with a keyboard.
About this build
Data Detective is a 2D hidden object mystery. Setting: black-glass cyberpunk room. Style: acid-lime scanlines. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- hidden object mystery
- SETTING
- black-glass cyberpunk room
- STYLE
- acid-lime scanlines
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Clues mode drives the loop: sweep a black-glass room for named objects, and avoid wrong taps as the timer and strikes add pressure. Acid lime, teal circuitry, and scanlines turn the search field into bright edges against dark surfaces. It suits players who want fast visual scanning under a ticking clock with a strict cost for misses.
How to play
Click or tap to inspect a clue. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- search for named objects
- inspect room details
- avoid wrong taps
- manage strikes
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.