Dust Alibi
Inspect a dust-worn wildwest room for named objects before time runs out and strikes pile up.
Desktop recommended — this build is played with a keyboard.
About this build
Dust Alibi is a 2D clue-finding mystery. Setting: sun-bleached wildwest room. Style: warm dusty clutter. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- clue-finding mystery
- SETTING
- sun-bleached wildwest room
- STYLE
- warm dusty clutter
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Clues mode sets the loop: scan a red-mesa room, find each named object, and keep mistakes low as the timer and strikes apply pressure. The wildwest theme changes the search surface with sun-bleached timber, dust ochre, and saloon amber, so objects sit in warm, worn clutter. It suits players who like careful inspection and quick decisions.
How to play
Click or tap to inspect a clue. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- inspect named objects
- avoid wrong taps
- beat the timer
- manage strikes
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.